Technical UI/UX Designer
People Can Fly
| Company | People Can Fly |
| Category | Design |
| Location | Warszawa |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 11 Aug 2026 |
| Last verified | 12 Aug 2026 |
| Source | The employer's own careers page (company_site) |
Description
Job Description
• Deliver high-quality UI content/assets aligned with artistic direction and quality standards.
• Translate UX flows and wireframes into functional in-game UI.
• Create (Figma or Adobe Photoshop) and Implement UI mockups in UE4 (UMG) using Blueprints, animations, and Materials for UI.
• Own small UI features or co-own larger features from the UX phase into UI implementation.
• Collaborate with UX designers, UI artists, programmers, and other disciplines.
• Follow UX/UI workflows, implementation standards, and accessibility best practices.
• Improve UI based on playtests, user research, and team feedback.
• Deliver reliable estimates and meet production deadlines.
Nice to have:
• Technical knowledge of UE4
• Strong understanding of UX principles and accessibility.
• Experience optimizing and debugging UMG UI.
• Familiarity with design systems and reusable UI components