Senior Product Manager, LiveOps & Monetization, Clash Royale
Supercell
| Company | Supercell |
| Category | Product |
| Location | Helsinki |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Manager |
| Salary | Not stated by the employer |
| Posted | 10 Jun 2026 |
| Last verified | 10 Aug 2026 |
| Source | Employer ATS (ashby) |
Description
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WE ARE LOOKING FOR A SENIOR PRODUCT MANAGER TO JOIN THE CLASH ROYALE TEAM TO DRIVE PLAYER ENGAGEMENT AND BUSINESS GROWTH THROUGH LIVE OPERATIONS, AND MONETIZATION-RELATED INITIATIVES. YOU GET TO OWN AND EXECUTE ON MULTIPLE AREAS OF THE GAME, ALL WHILE PROVIDING UNMATCHED PLAYER EXPERIENCES.
This is a unique opportunity to work on one of the biggest and most recognizable mobile games in the world and directly shape how it is being operated for and enjoyed by millions of players every day.
We believe commercial success and fantastic player experience must go hand-in-hand. As a member of a Live Ops pod within a game team, you will deliver on goals for the growth of your game by channeling a razor-sharp focus on performance and operational excellence to ensure you find the right balance.
You will utilize game data, competitive research, and player feedback to optimize existing and formulate new engagement and monetization strategies, and then collaborate with cross-functional teams in order to translate these into player-facing features and initiatives. You will also analyze and report on engagement & monetization performance, from high-level KPIs to deep dives into specific initiatives.
Bring your best deck and join our diverse and international team to help us further grow what we believe is the best game on mobile!
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WHAT YOU'LL BE DOING
- Take full ownership and accountability for several elements of live operations and/or monetization (which will be mutually agreed based on your profile and interest).
- Define the roadmap and action plan for owned areas, ensuring it integrates seamlessly into the broader live operations and monetization strategy.
- Define and track your own goals for all major initiatives that will be feeding into high-level targets of the game.
- Design, execute, and analyze A/B tests and multivariate experiments to optimize player experience, and business impact.
- Seek for feedback and alignment on your plans, and collaborate effectively within a cross-disciplinary pod that will support you in executing your initiatives.
- Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics
WHAT YOU HAVE
- At least 6 years of experience as a Product Manager in free-to-play mobile games.
- Good understanding of engagement drivers and monetization design in live service games.
- Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences.
- Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making.
- Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations.
- Comfortable taking calculated risks, learning and sharing the lessons learned.
WHERE YOU'LL BE
This position is based in Helsinki, where most of Clash Royale team members are located.
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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.
Once you're ready to apply, just send us your application through the form on the bottom of the page.
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ABOUT SUPERCELL
Supercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl