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Senior Product Manager / Director of Product Management

E+E Consulting
CompanyE+E Consulting
CategoryProduct
LocationMontréal
RemoteRemote
EmploymentNot stated
LevelDirector
SalaryNot stated by the employer
Posted4 Jun 2026
Last verified9 Aug 2026
SourceEmployer ATS (smartrecruiters)
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Description
Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think  Minecraft  meets  The Sims  meets  Wattpad : a new genre of creative, social storytelling where AI helps players bring their imagination to life. Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building. 🎮 The Role We're hiring a  senior product leader  to bring our product strategy to life inside the game. This is  not  a people management role at present. You'll lead through execution, turning creative vision into compelling systems and delightful player experiences that drive both  engagement, retention, virality,  and  revenue . You've already made meaningful contributions to  top-grossing mobile free-to-play games , especially in  simulation, life sim, strategy, or crafting  genres. You're fluent in F2P systems and deeply player-centric. Most importantly, you're ready to build something original, hands-on, and from the ground up. ✅ What You'll Do • Translate product vision into  buildable systems, features, and delightful UX • Own core gameplay systems:  crafting, progression, economy, social features, monetization • Define clear specs, player flows, and wireframes to drive alignment and execution • Collaborate closely with engineering and design to build and iterate fast • Use  qualitative research  (player interviews, segmentation, player journeys) to guide priorities and optimize impact • Apply  quantitative rigor : define KPIs, track player behavior, design A/B tests, and use insights to inform iteration and improve player and business outcomes • Focus on delivering features that players love—and that move business metrics 🧠 You Bring • 7+ years in mobile F2P product management , including contributions to  market-leading games • AI-literate or AI-fluent : excited to explore generative tools and how they empower players • Deep expertise in  simulation, crafting, life sim, or strategy  game mechanics, economy & monetization systems • Fluency in F2P systems:  layered progression, economy balancing, event cadence, monetization • Comfort creating product flows, specs, and UX artifacts (e.g., Figma, Miro, Confluence) • Hands-on experience applying  player research frameworks  (PENS, JTBD, etc.) • Strong  data literacy : retention analysis, behavioral funnels, experimentation frameworks • Experience navigating product/tech/design tradeoffs in fast-paced, cross-functional environments • A  builder's mindset : autonomous, iterative, comfortable in ambiguity 🧩 Bonus Points For • Background in UGC platforms, creator tools, or social storytelling games • Experience spanning product, design, and/or analytics • Personal creative practice (writing, storytelling, visual worldbuilding, etc.) • Based in  Canada , and/or ET timezone 💡 What It Means to Build at Storycraft This isn't just a job—it's a rare opportunity to  co-create a new category  of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means: • You'll wear multiple hats.  We solve problems, not just build features. You'll shape systems, tools, and how we work. • You'll lead through doing.  Strategy is important—but execution is where the magic happens. • You'll be scrappy and smart.  We use AI, feedback loops, and focused iteration to do more with less. • You'll have real ownership.  You won't be "supporting" the product—you'll be  shaping  it every day. • You'll grow faster than anywhere else.  This is a career-defining opportunity to learn, stretch, and contribute at a level few companies allow. • You'll have equity with real upside.  We're building something ambitious. If we win, you win. • You'll make an impact that matters.  Players already say Storycraft "feels like magic." You'll help scale that magic into something unforgettable. We're not looking for passengers—we're looking for  builders ,  owners , and  creative leaders  who want to leave their mark. How to apply Write a short introductory email and tell us about yourself. Attach your resume and portfolio, it should include examples of games and features you've product managed and shipped. We love to see metrics and case studies too if you have them. If your experience isn't exactly right but you still think you should work with us, go for it, you never know!