Senior Product Designer
Secfix
| Company | Secfix |
| Category | Design |
| Location | Berlin |
| Remote | Remote |
| Employment | Full-time |
| Level | Senior |
| Salary | Not stated by the employer |
| Posted | 31 Jul 2026 |
| Last verified | 5 Aug 2026 |
| Source | Employer ATS (ashby) |
Description
SENIOR PRODUCT DESIGNER @ SECFIX
Location: Remote (EMEA) · CET/CEST timezone
Hi — I'm Grigory, co-founder and CTO at Secfix.
How do you feel about owning a feature from the first customer conversation to the version that's live on production — writing the spec yourself, pairing closely with engineers through the build, and overseeing your design shipped on production exactly the way you designed it? If that sounds like the right shape of the job — designer who owns, not designer who hands off — read on.
I've spent most of my career believing the best designers aren't the ones with the prettiest Figma files. They're the ones who can frame a problem, write a spec, sit with engineers through the build, and own that what shipped is what they designed. Our founding product designer, Ghada https://www.linkedin.com/in/ghadashebl/, has been doing exactly that since we started. The engineering team has doubled and we're shipping faster than we ever have. We're hiring the second designer because there's more good work to do than one person can hold — and we'd rather ship twice as much than slow down.
WHY SECFIX EXISTS
Over 1.78 million SMBs in Europe need to comply with security frameworks — ISO 27001, GDPR, TISAX, SOC 2 — just to sell to enterprise customers. The process is manual, painful, and takes over a year. We automated it.
Our platform integrates with a company's full tech stack — AWS, Azure AD, Jira, GitLab, GCP, and more — automatically extracts compliance evidence, and guides teams to certification in weeks instead of months. Our fastest customer certified in 4 weeks instead of the industry-standard 12+ months.
We've raised €17M in total (€12M Series A), backed by Alstin Capital, Neosfer (Commerzbank), and Bayern Capital. We're on a profitable trajectory, growing fast, and building the team that will take us to European market leadership.
This space is not threatened by AI, it's amplified by it. Compliance requires deep domain expertise combined with automation. Our new AI product (CISO AI) is just getting started, and there's a huge amount of product design work ahead: agentic workflows, intelligent evidence collection, context-aware policy generation, and more.
WHAT WE BELIEVE
Compliance software has historically been built like the audit it automates — heavy, defensive, ugly. We're building something else. The customer is a real person trying to ship audit-ready evidence on a Friday afternoon. The product should respect their time, automate the boring parts, and make the rest feel calm.
Quality is the product. Most of our category competes on feature lists. We compete on craft. A clear empty state, a sync that doesn't lie, a settings page that holds together at eleven permission tiers — these are the things customers feel before they can name them. Design at Secfix is not what wraps the product. It's most of what makes it work.
WHAT THE ROLE IS
We expect strong design skill, strong product thinking, and the ability to hold your own in a technical discussion. You work in a small team — usually with one or two engineers — and pair closely from the first prototype through to production. You own the project from beginning to end.
Alongside the features you ship, you do three things that make everyone else faster:
- Maintain the components and patterns that make design fast.
- Own how the team ships. We have no PMs. You write the specs, run the ticketing workflow, keep engineers unblocked.
- Build the tools and skills — Cursor rules, design QA skills, prompt templates — that let engineers do good design work without you in the room.
The leverage is doing all four well. Doing only one is the wrong shape.
HOW WE WORK
- No PMs. Designers and engineers run product. You talk to customers, frame the problem, write the spec, decide what ships.
- Small temporary teams. You plus one or two engineers per project. Whoever is closest to the problem leads.
- Design le