Product Manager (Squad Lead)
nplan
| Company | nplan |
| Category | Product |
| Location | — |
| Remote | — |
| Employment | Not stated |
| Level | Manager |
| Salary | Not stated by the employer |
| Posted | 17 Jul 2026 |
| Last verified | 4 Aug 2026 |
| Source | Employer ATS (teamtailor) |
Description
If you want to lead a squad building the AI that runs the world's biggest infrastructure projects, join nPlan… Shape how the world's biggest infrastructure gets built — HS2, Heathrow, Sizewell C and more, where the decisions your product informs are measured in years and billions.† Build on world-class AI — the most accurate construction risk forecasting on the market, from a MacRobert Prize–finalist engineering and research team. Lead, and build, for real — run your own squad, plan its quarter, ship with your own hands (and your agents'), and take on more scope as fast as you can earn it. Ready to reshape one of the world's largest industries? nPlan has built a unique AI platform that turns the data behind major construction projects into decisions their leaders can act on — forecasting delay and cost risk on some of the world's most important infrastructure, and helping the people running those projects decide what to do about it. Behind that is a machine learning capability that forecasts project risk more accurately than anything else on the market — trained on one of the largest datasets of construction schedules in existence, and built by a world-class engineering and research team recognised as a MacRobert Prize finalist, the UK's top engineering award. As a PM here, that's what you get to build on — and the team you get to build alongside. The role — read this part carefully We don't run product management the way most companies do. AI has collapsed the cost of building software, so we've rebuilt how we work around a simple idea: when execution is cheap, judgment is the scarce resource. We organise into squads of 2–3 people, and everyone in a squad is a contributor. There is no "write the spec and wait," no design-and-handover. As a Product Manager at nPlan, you lead one or more of these squads. You're accountable for planning your squad's quarter: you own the mission, reconcile priorities when unplanned work lands, and have genuine authority to make trade-offs — including saying "not this quarter." And you build. You'll prototype with AI tools, direct agents, review and edit generated code, and take ideas to working tests in days, not weeks. Increasingly, the product itself is agents. Our direction is to move from tools that help people run projects to the AI that runs the project — agents that read what's happening on a programme, work out what matters, propose actions, and eventually act, with humans signing off rather than doing the legwork. You'll design these agents: what they do, what they must never do, and where the human stays in the loop when the consequences are measured in years and billions. And because you can't ship an agent you can't measure, evals sit at the centre of how we work. Nothing counts as done until a structured evaluation shows it's actually good. Squads don't own permanent territories. They have themes they align with, and each quarter they take on missions based on what nPlan needs most and what the squad is best equipped to deliver. The through-line across everything we build stays the same: helping the people who run major projects make better decisions when the stakes are high and the future is uncertain. What you'll do Own your squads' quarter: plan it, reconcile it against unplanned work and support demands, and deliver it. Make build/kill decisions on evidence, and know what value a piece of work will create — and how you'll measure it — before you build it. Build, not just brief: write clear specs, prompt agents effectively, and review and edit generated code and output rather than writing from scratch or handing over. Keep idea-to-test in days by choosing the cheapest path to a valid test. If you haven't touched an AI coding tool today, something's wrong. Design and ship AI agents: decide what an agent should do, what it must never do, and where the human stays in the loop. Shape