Job Opportunities API

The Public Ledger of Openings

← Back to the ledger

Humanoid Engineer, Manipulation

Field Ai
CompanyField Ai
CategoryEngineering
LocationIrvine
RemoteOn-site (inferred)
EmploymentFull-time
LevelNot stated
SalaryNot stated by the employer
Posted25 Jun 2026
Last verified30 Jul 2026
SourceEmployer career page (lever)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
FieldAI’s Irvine team is where embodied AI meets real robots, real sensors, and real field deployments. Based in the heart of Southern California’s robotics ecosystem, we build risk-aware, reliable, field-ready AI systems that solve the hardest problems in robotics and unlock the full potential of embodied intelligence. If you want your work to ship, get tested on hardware, and improve through real deployments, Irvine is the place. We go beyond typical data-driven approaches or pure transformer-only architectures, combining rigorous engineering with learning systems proven in globally deployed solutions that deliver results today and get better every time our robots run in the field. The Humanoid Engineer, Manipulation will develop, integrate, test, and improve manipulation capabilities on humanoid robots. This role sits at the intersection of robot learning, controls, perception, teleoperation, and field deployment. The engineer will translate manipulation research into robust capabilities that work on physical humanoid platforms and improve through real-world testing.
HOUSE AD976,467 openings. Erioun finds yours.Scored against your own profile, every hour.Try the radar →