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Character Artist

VirtualVocations
CompanyVirtualVocations
CategoryDesign
LocationConcord
RemoteOn-site (inferred)
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
Posted17 May 2026
Last verified11 Aug 2026
SourceThe employer's own careers page (company_site)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
Character Artist is a remote, contract position responsible for designing and building high-quality 3D characters for games and animated content, collaborating closely with the art team. Key Responsibilities Concept, model, texture, and polish high-quality 3D characters Collaborate with the Art Director to develop characters that fit the visual language and tone Create detailed character sheets and reference packages for internal and external teams Required Qualifications 3+ years of professional experience as a character artist in games, film, or animation Strong portfolio demonstrating stylized and/or creature character work Proficiency in industry-standard tools: ZBrush, Maya or Blender, Substance Painter Solid understanding of anatomy, form, silhouette, and color theory Experience with real-time game art pipelines