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Art Director and Art Lead

coffeestainstudios
Companycoffeestainstudios
CategoryDesign
Location
Remote
EmploymentNot stated
LevelDirector
SalaryNot stated by the employer
Posted17 Jul 2026
Last verified11 Aug 2026
SourceEmployer ATS (teamtailor)
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Description
Are you passionate about defining visual identities, empowering artists, and bringing imaginative game worlds to life? Do you have experience leading both people and creative visions in game development? We’re looking for an Art Director who wants to take ownership of the artistic vision for our beloved Goat Simulator franchise while helping establish the visual foundations of exciting new projects. This is a role for someone who enjoys combining creative leadership, strategic thinking, and people management to help both games and teams thrive. About Us COFFEE STAIN NORTH is a small game developer based in Stockholm that belongs to the Coffee Stain Group. Since the company was founded in 2013, we have grown to 34 employees and are now open to adding a couple of new friends! Goat Simulator 3 is a third-person sandbox adventure developed by Coffee Stain North in which the player can live out their wildest dreams... as a goat. Released in 2022, this open-world sandbox game takes the chaotic spirit of the original to new heights and offers expanded multiplayer support, a larger and more detailed environment, and even more absurd physics-driven gameplay. Players can explore the island of San Angora solo or with friends, wreaking havoc as a goat (or one of many unlockable characters) through a wide range of quests, mini-games, and bizarre encounters. Understanding games like Goat Simulator 3 means appreciating the fine line between "broken" and "brilliant." If that sounds like your kind of energy, come and get to know our herd! The role As an Art Director at CSN, you are responsible for defining and maintaining the artistic vision of our projects, from early exploration to release. You will lead and guide the art team to deliver on the vision while empowering and unifying their creativity and work closely with other disciplines to ensure that the visual direction supports both the player experience and the overall goals of the project. You will also: Communicate the artistic vision through documentation, visual references, presentations, sketches, paint-overs, and ongoing feedback, ensuring the team is aligned on both creative goals and practical constraints Continuously assess the project's visual experience and drive improvements to quality, consistency, and player impact Guide artistic decisions by balancing gameplay needs, project goals, production realities, and technical constraints across target platforms Partner with the leadership team on planning, prioritization, scope discussions, and long-term project direction In addition to your creative responsibilities, you will be the formal lead for the art team, meaning developing the team through both artistic leadership and people management. For us this means that you with clear communication, feedback, and decision-making, support each artist in their development depending on their role and seniority. Furthermore, you are responsible for: Regular one-on-ones and development conversations Performance reviews, goal setting and career development Coaching and supporting team members in their growth Recruitment and onboarding Supporting the team through interpersonal and organizational challenges Helping maintain a healthy, inclusive, and collaborative team culture Your background To succeed in this role, we believe you have several years (5+) of professional experience working with game art and have previously shipped at least one game title in a leadership position. You have: Worked as an Art Director, Lead Artist, or in a similar leadership role within game development Experience managing and developing people within a creative team Strong understanding of art fundamentals (such as color theory, composition, anatomy, shape language, visual storytelling, and design principles) Ability to communic