Art Director
Double Eleven
| Company | Double Eleven |
| Category | Design |
| Location | Kuala Lumpur |
| Remote | On-site (inferred) |
| Employment | Full-time |
| Level | Director |
| Salary | Not stated by the employer |
| Posted | 1 Dec 2025 |
| Last verified | 3 Aug 2026 |
| Source | Employer ATS (workable) |
Description
We’re looking for an Art Director to join our award winning team conveniently located in Mid Valley City, Kuala Lumpur. As an Art Director at Double Eleven, you’ll be responsible to create and hold the vision of a project to conduct a talented team of artists to deliver immersive content at the highest quality, whilst leading and motivating the team. You’ll work directly with members of the Project Leadership Team and clients to deliver the vision to completion and schedule. Principally on Rust Console Edition with proven experience leading the delivery, interaction and maintenance of art direction for a live service game. The role is about enabling consistent, high-quality art output at scale - aligning creative direction with production realities, data and insights and coordinating across disciplines to ensure the art pipeline can support high quality content delivery. You will work under a strict monthly release schedule for skins, in-game content and DLC, making sure quality and in-game performance are at the forefront of everything we put out. As a global gaming company, we've enabled millions to conquer Minecraft Dungeons, battle in Rust Console Edition and create new adventures in Fallout 76. Recently, we collaborated with Rockstar Games to bring Red Dead Redemption to the Nintendo Switch and PlayStation 4 as well as partnered with Obsidian Entertainment on Grounded: Fully Yoked Edition for Nintendo Switch and PlayStation 4 and 5. Double Eleven is a place where our people come first. Our 400-person team proudly represents over 30 nationalities. We strive to avoid crunch, we offer flexible working hours to allow you to truly enjoy work/life balance whilst making great games and any overtime is always planned, optional and paid. Interested? We kindly ask all applicants to submit a portfolio to support their application. We’re afraid applications without an accompanying portfolio will not be considered and on this occasion, we’re unable to sponsor a visa for this role. What you’ll be doing Art Delivery & Execution Lead the end-to-end vision and execution of art direction, ensuring that all visual content meets defined quality, performance and scheduling requirements. Deliver the necessary artistic quality around a changing schedule, working with producers, designers and engineering to hit all sprints Review and sign off on deliverables across all art disciplines (concept, environment, character, UI, VFX, animation), providing actionable feedback and guidance Ensure the art direction is clearly documented through resources like the Art Bible and style guides, enabling consistent and repeatable execution Stay ahead of industry trends, bring fresh ideas and techniques to elevate the visual identity. Live Service Content Pipeline Build and maintain the processes, workflows and pipelines that allow the art team to support regular content updates - bi-monthly, seasonal, new features, live events and ongoing enhancements Work with production to forecast, estimate and plan art tasks across sprints and releases balancing creative goals with operational constraints Identify and mitigate art-related risks to delivery, including resource bottlenecks, technical limitations or changing priorities Team Leadership & Partner Management Take full accountability for the performance and wellbeing of the individual artists on your project and the overall successful cohesiveness of the team Lead meetings, make key decisions and drive art direction at the highest level of the project and give creative direction Support and guide leads, empowering them to manage their teams maintaining consistency and quality across the project Manage/report issues of any art conflicts that would interfere with the visual goals, performance, or scheduling Conduct regular 1 to 1s, manage performance and development plans. And mentor team members on both crea