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3D Environment art internship - 2nd half 2026

Paradox Interactive
CompanyParadox Interactive
CategoryDesign
LocationDelft
Remote
EmploymentNot stated
LevelIntern
SalaryNot stated by the employer
First seen2 Aug 2026 (the employer did not state a posting date)
Last verified9 Aug 2026
SourceThe employer's own careers page (company_site)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft. You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer , implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you! Requirements • Currently enrolled at a Dutch or Belgian school in a relevant field of study. • Able to work on-site at our studio in Delft . • Internships have a minimum duration of 5 months (internship payment provided). • Provide an extensive portfolio—we want to be impressed by your work! • You love playing games. Experience with game mods or hobby projects is a bonus. Interested? Please contact us with your portfolio!