3D Environment art internship - 2nd half 2026
Paradox Interactive
| Company | Paradox Interactive |
| Category | Design |
| Location | Delft |
| Remote | — |
| Employment | Not stated |
| Level | Intern |
| Salary | Not stated by the employer |
| First seen | 2 Aug 2026 (the employer did not state a posting date) |
| Last verified | 9 Aug 2026 |
| Source | The employer's own careers page (company_site) |
Description
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer , implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!
Requirements
• Currently enrolled at a Dutch or Belgian school in a relevant field of study.
• Able to work on-site at our studio in Delft .
• Internships have a minimum duration of 5 months (internship payment provided).
• Provide an extensive portfolio—we want to be impressed by your work!
• You love playing games. Experience with game mods or hobby projects is a bonus.
Interested? Please contact us with your portfolio!