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3D Environment art internship - 2nd half 2026

paradox-interactive
Companyparadox-interactive
CategoryDesign
Location
Remote
EmploymentNot stated
LevelIntern
SalaryNot stated by the employer
Posted17 Apr 2026
Last verified10 Aug 2026
SourceEmployer ATS (teamtailor)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft. You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer , implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you! Requirements Currently enrolled at a Dutch or Belgian school in a relevant field of study. Able to work on-site at our studio in Delft . Internships have a minimum duration of 5 months (internship payment provided). Provide an extensive portfolio—we want to be impressed by your work! You love playing games. Experience with game mods or hobby projects is a bonus. Interested? Please contact us with your portfolio!