3D Environment art internship - 2nd half 2026
paradox-interactive
| Company | paradox-interactive |
| Category | Design |
| Location | — |
| Remote | — |
| Employment | Not stated |
| Level | Intern |
| Salary | Not stated by the employer |
| Posted | 17 Apr 2026 |
| Last verified | 10 Aug 2026 |
| Source | Employer ATS (teamtailor) |
Description
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft. You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer , implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you! Requirements Currently enrolled at a Dutch or Belgian school in a relevant field of study. Able to work on-site at our studio in Delft . Internships have a minimum duration of 5 months (internship payment provided). Provide an extensive portfolio—we want to be impressed by your work! You love playing games. Experience with game mods or hobby projects is a bonus. Interested? Please contact us with your portfolio!