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3D Character Artist

Keywords Studios
CompanyKeywords Studios
CategoryDesign
LocationOrtigas, Pasig City
RemoteOn-site (inferred)
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
Posted10 Jun 2026
Last verified10 Aug 2026
SourceEmployer ATS (workable)
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Description
Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years. Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies. For more info, please refer to https://www.keywordsstudios.com About the Role: Lakshya Digital is looking for Senior Artists to Create outstanding 3D Characters and Creatures for some of the best-known game titles. Model, UV Map and Texture characters, character assets and creatures for games that span different genres and platforms. art assets as per client’s specifications and quality requirements within the budgeted time and effort. Efficiently plan work and ensure that all relevant information regarding the task is collected and is readily available before commencing work. Diligently follow organizational best practices and mandated processes. Create Characters with zero defects and in the most efficient manner, using organizational best practices and mandated processes. If required, polish the Characters created by junior artists and take them to completion. Provide support to the Lead by working with the artists on estimates, work planning and first level reviews of work. May need to act as the back-up lead or sub-lead on certain cases. Contribute to the success of the project by performing own role well, and proactively helping other team members. May be required to act as the Lead or sub-Lead on small project. Requirements A. Skills, Knowledge and Experience 1. Good knowledge of industry standard software such as Maya, 3D Studio Max, ZBrush and Photoshop. Knowledge of additional software – such as Substance Painter, Mudbox, Marvelous designer – as well as knowledge of how to create assets for / export assets to game engines such as Unreal Engine will be an added advantage. 2. Good knowledge of 3D game Character creation process. Hands-on knowledge of how to effectively model and texture 3D Character under production conditions (within deadlines, conforming to client’s requirements etc.) Knowledge of Organic and Inorganic Modeling. 3. Ability to effectively estimate, plan and supervise game art asset creation work. 4. At least 2+ years of experience in a 3D game or game art services company in an Artist or Senior Artist role. B. Behaviors and Abilities 1. Self-Management a. Professional and friendly in daily conduct. b. Able to create, track and maintain realistic and meaningful daily goals for self and complete the planned work for the day on time every day. c. Able to plan work-days and leaves in advance, after consultation with the PM and Lead, keeping the project requirements in mind. d. Able to create a self-development plan in consultation with the Reporting Manager, and to work on the same diligently. e. Stays up-to-date with knowledge/understanding of the latest developments in tools and technologies related to game art production. f. Able to take timely and correct decisions on how an asset should be created. Consults with senior artists/ leads to validate the course of action. g. In the face of a difficult or stressful situation, does not lose his / her cool. Manages stress appropriately to ensure effective team work. 2. Communication a. Regularly communicates with Lead and PM to inform on: i. Completion status of work alloca