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3D Character Artist

Salt
CompanySalt
CategoryDesign
LocationMelbourne, Australia
Remote
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
First seen2 Aug 2026 (the employer did not state a posting date)
Last verified7 Aug 2026
SourceThe employer's own careers page (company_site)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
3D Character Artist Melbourne (Hybrid / Studio-based) Immersive Technology · XR · Real-Time We're looking for a talented 3D Character Artist to join a Melbourne-based immersive technology studio creating next-generation XR, real-time and interactive experiences. This is a fantastic opportunity to work at the cutting edge of immersive tech, bringing believable, high-quality digital characters to life for VR, AR and mixed reality platforms. You'll collaborate closely with artists, technical teams and developers to deliver characters that are visually compelling, performance-optimised and production-ready. What You'll Be Doing Create high-quality realistic 3D characters from concept through to final in-game/real-time assets Model, sculpt and texture characters using industry-standard workflows Produce optimised assets suitable for real-time engines (Unity / Unreal) Create clean topology, UVs and textures with performance in mind Work with rigging, animation and technical teams to ensure characters deform and perform correctly Iterate on assets based on creative and technical feedback Contribute to look development and help maintain consistent visual quality across projects What We're Looking For Proven experience as a 3D Character Artist in games, VFX, XR or real-time production Strong skills in tools such as ZBrush, Maya/Blender, Substance Painter/Designer Solid understanding of anatomy, form, proportion and surface detail Experience including realistic character pipeline work Knowledge of PBR workflows and optimisation for real-time platforms Ability to work collaboratively in a fast-paced, creative environment A strong portfolio showcasing character work (stylised and/or realistic) Nice to Have Experience working in Unity or Unreal Engine Understanding of XR/VR performance constraints Knowledge of rigging, skinning or animation workflows Experience with facial blendshapes or performance capture pipelines Why Join? Work on innovative immersive technology projects Collaborate with a passionate, multidisciplinary creative team Melbourne-based studio with flexible or remote working options Opportunity to shape characters seen in cutting-edge XR experiences 👉 Apply with your CV and portfolio (links welcome). If you're excited by immersive storytelling and real-time character creation, we'd love to hear from you. We're proud to have won the Best Mid-Sized Recruitment Company to Work For at the 2023 TIARA Recruitment Awards, and to have been finalists, for the second year in a row, in the Client Service and Recruitment Leader of the Year categories! At Salt, our mission is Creating Futures by putting our clients, candidates, partners, and team members at the heart of everything we do. We extend our sincere appreciation to everyone who has contributed to our continued success. Salt acknowledges the Traditional Owners of the lands across Australia as the continuing custodians of country and culture. We pay our respects to all First Nations Australians and their Elders past and present.