3D Artist - Vehicles Team
inibuilds
| Company | inibuilds |
| Category | Design |
| Location | — |
| Remote | — |
| Employment | Not stated |
| Level | Not stated |
| Salary | Not stated by the employer |
| First seen | 24 Jul 2026 (the employer did not state a posting date) |
| Last verified | 10 Aug 2026 |
| Source | Employer ATS (bamboohr) |
Description
👋 About Us
iniBuilds is a dynamic and innovative company specializing in complex game asset development and custom B2B solutions created through game engines. We are committed to delivering cutting-edge solutions and experiences to our clients exactly as they require. Our team is passionate about technology, creativity, and pushing the boundaries of what's possible.
📝 Work Description
We are looking for a highly skilled and motivated 3D Artist to join our Vehicles Team. In this role, you will be responsible for creating detailed, optimized, and game-ready assets for use in simulation environments. You’ll be working alongside a passionate team of developers and artists to help bring complex vehicles to life in Microsoft Flight Simulator and similar platforms.
🥸 Responsibilities
• Create high-quality 3D models of vehicles and their components based on reference materials including photos, videos, and technical documentation.
• Develop textures and materials using industry-standard texturing software and techniques.
• Rig and animate complex mechanical components and systems such as aircraft landing gear, control surfaces, and doors.
• Optimize assets for performance while maintaining high visual fidelity, including LOD creation and efficient UV layouts.
• Collaborate with the team to troubleshoot issues related to 3D asset integration and export pipelines.
• Follow internal workflows and naming conventions to ensure compatibility and project-wide consistency.
✅ Requirements
• Proficiency in 3D modelling using 3ds Max.
• Strong understanding of modelling and texturing techniques, with a keen eye for shape and detail accuracy.
• Basic experience with rigging and animation fundamentals.
• Familiarity with optimization workflows and creating LODs.
• Ability to problem-solve and work independently.
• Comfortable communicating and collaborating in English.
• Capable of working from a variety of reference sources to accurately recreate complex structures.
💪 Preferred Qualifications & Traits
• Previous experience creating high-quality aircraft or vehicle models.
• Personal interest in aviation, simulation, or gaming.
• Experience working with the Microsoft Flight Simulator SDK and DevTools.
• Knowledge of the MSFS-specific rigging, exporting, and troubleshooting pipelines.
🛠️ Software Proficiency
• Autodesk 3ds Max.
• Adobe Photoshop, Substance Painter 3D, or similar tools used in the texturing pipeline.
❤️ What We Offer
• A competitive salary.
• Opportunity to work on visually stunning, high-detail vehicles within a thriving simulation platform.
• A collaborative and supportive work environment.
• Continuous learning and professional development opportunities.