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World Designer [Fixed Term]

Avalanchestudios
CompanyAvalanchestudios
CategoryDesign
LocationStockholm
RemoteHybrid
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
Posted22 Jul 2026
Last verified30 Jul 2026
SourceEmployer career page (lever)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
The role As a Senior World Designer, you will work on designing and execution of an immersive open world, shaping landscapes, biomes, landmarks, roads, and rivers to enhance exploration and gameplay. Your work will include terrain sculpting, material painting, and strategic placement of key locations to ensure a seamless and engaging experience. You will translate high-level world design into actionable features, ensuring clear scope, priorities, and technical feasibility. You will oversee milestone progress, balancing creative vision with production constraints while collaborating closely with Art, Tech, and Level Design teams to refine and optimise world-building efforts. Your expertise in spatial design, composition, and game mechanics will help create a living, interconnected world that delivers a compelling player experience. [Please note that this is a fixed term employment]
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