Visual UI Designer
Oliv AI
| Company | Oliv AI |
| Category | Uncategorised |
| Location | Remote: India |
| Remote | Remote |
| Employment | Not stated |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 5 Nov 2024 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (greenhouse) |
Description
About Us
Oliv.AI is a SalesTech global startup headquartered in San Francisco, debuting the world's first team of AI Agents for sales. With our recent $5.2M Seed funding, we solve one of the biggest problems for revenue teams: unreliable deal data. Oliv captures Deal Intelligence from every meeting, call, and email—without any rep involvement. The result is a clear, detailed view of every deal, presented in scorecards built on trusted sales methodologies like MEDDICC, BANT, and SPICED. Our AI agents are built for sales teams—sales managers, AEs, and RevOps—handling the work that takes them away from selling. With Oliv AI, sales teams can bring back focus on deals, strategy and conversation. About the Role
Oliv builds AI agents for revenue teams — a Gen AI SaaS product where design is a genuine competitive moat, not a service function. This is a visual craft role for someone with excellent taste, strong UI sensibility, and pixel-level attention to detail. You will own website pages, landing pages, ad creatives, brand collateral, and selected product UI surfaces.
You'll work directly with the Design Lead and own your problems end to end: from ambiguous brief to shipped, pixel-perfect outcome, with no one checking whether you finished. You'll also mentor one junior designer on the creative side. This role is for someone who treats taste as a discipline — who physically cannot ship something that isn't resolved.
What You'll Do
Own product design end to end: understand the user's job, define the flow, design the UI, spec the edge cases, and see it through engineering to what actually ships — like a product owner, not a ticket-taker.
Design across both worlds at a high bar: dense enterprise SaaS screens (dashboards, tables, workflows) and expressive marketing/brand work (landing pages, graphics, decks, illustration direction).
Work inside and extend our design system (shadcn-based) — and know when a rule should be deliberately bent, and be able to defend why.
Concept visuals that argue a point: metaphor-driven graphics, staged product screenshots, composed sections — not decoration, not screenshot dumps.
Mentor one junior designer on creative craft: moodboards, references, critique, and finish.
Use AI as a core part of your workflow — for exploration, asset production, iteration speed, and quality passes — while owning every output as your own judgment.
Collaborate tightly with engineering, marketing, and customer success; communicate decisions in writing, take critique without ego, and hold your deadlines under pressure.
What We Need
3+ years in product design with shipped SaaS work; startup experience strongly preferred.
A dual portfolio — this is the application bar: at least one complex product flow (real constraints, real density) and one marketing/brand piece (landing page, campaign visual, or deck) that you designed end to end. Applications without both will not be reviewed.
Exceptional visual craft: typography, spacing, color, and hierarchy as explicit skills you can articulate — not instincts you can't explain.
Systems fluency: you've built or meaningfully maintained a design system, and your files show it (tokens, components, naming, zero orphan styles).
AI-native workflow (hard requirement): you already use AI tools daily in your design process and can walk us through exactly how they've changed the way you work. Manual-only workflows are a non-starter for this role.
Obsessive finish: micro-alignment, real content in mocks, states covered, nothing placeholder. You self-QA before anyone reviews you.
Ownership and accountability: you solve your own blockers, flag risks early, deliver under pressure, and never route feedback to "that wasn't my edit."
Responsive design mastery (hard requirement): you design fluidly across desktop, mobile web, and native platform conventions — breakpoints, adaptive layouts, and touch ergonomi
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