UI Artist
Sperasoft
| Company | Sperasoft |
| Category | Design |
| Location | Belgrade |
| Remote | On-site (inferred) |
| Employment | Full-time |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 15 Feb 2026 |
| Last verified | 2 Aug 2026 |
| Source | Employer ATS (workable) |
Description
Responsibilities: Develop game UI, including reworking existing screens and elements and creating new ones, in accordance with the project’s visual style Gather and clarify required project information when necessary Create all the necessary UI graphics in a given visual style Provide accurate time estimates and deliver results within agreed deadlines Collaborating with UX Designers, producers and game designers to define and implement innovative solutions for the product direction, visuals and experience Implement UI into the game, working closely with the Engineering and Tech Art teams Requirements Ability to work across various visual styles and create game UI aligned with a specified art direction Understanding of AAA-quality standards for UI Proficiency with UI design tools (Figma) and raster graphics software (Photoshop) Understanding of cross-platform games UI/UX specific Basic experience with game engines (Unreal Engine, Unity, etc.), including asset preparation, slicing, and implementation Ability for cross-department communication. Describe UI needs to developers, managers etc. English level - above Intermediate Nice to have: Ability to create and edit UI animations (After Effects; in-engine animation is a plus) Knowledge of the latest trends in games UI AAA games UI experience Ability to create and present interactive prototypes in Figma Understanding of a design system approach Familiarity with the version control software Benefits Learning & development opportunities Exceptional private medical insurance plan Casual workplace environment; new renovation and relaxation area
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