Technical Animator (12-month contract)
Blackbirdinteractive
| Company | Blackbirdinteractive |
| Category | Design |
| Location | Vancouver |
| Remote | Remote |
| Employment | Not stated |
| Level | Not stated |
| Salary | CAD 80k–100k |
| Posted | 18 Jun 2026 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (lever) |
Description
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Blackbird Interactive is seeking a passionate Technical Animator to join our team to deliver a large, exciting IP!
Do you have a broad range of creative and technical experience setting up character and mechanical animations in Unreal Engine 5? We’re looking for a technical animator who has the technical proficiency to rig, skin, and export animated meshes into Unreal Engine. On top of that, we are requiring a versatile set of skills to animate humanoid characters as well as machinery within a sci-fi setting.
We support both remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.
Please include a link to your showreel with your CV.