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Staff Software Engineer - DPDK

PlayStation Global
CompanyPlayStation Global
CategoryUncategorised
LocationUnited States
RemoteOn-site (inferred)
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
Posted16 Oct 2025
Last verified30 Jul 2026
SourceEmployer career page (greenhouse)
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Description
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. About the Role   At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles to mobile devices and beyond!  Would you like to use your skills, time, and passion on meaningful projects that are building the future? We're looking for a Staff Software Engineer with a strong background in DPU software/firmware development , who loves designing and building innovative hardware and software, wants to make an impact, and enjoys working with creative, intelligent and collaborative teammates. If that sounds like you, come help us build world class technology capable of delivering fun and unique gaming experiences to millions of players!    Responsibilities   Implement and optimize peer-to-peer PCIe communication between DPUs and other bus devices, minimizing latency and host CPU involvement  Manage network device queues across PCIe peers and handle doorbell interrupts to process them.  Architect innovative solutions and drive alignment across teams and stakeholders.  Collaborate across hardware, drivers, system software and network cross functional teams.  Use hardware and software debugging tools to diagnose PCIe and DPU issues.  Document key technical areas and share knowledge through technical presentations      Required Qualifications   BS in Computer Science / Software Engineering or 10+ years of relevant work experience  8+ years of combined experience in C/C++  Expert level proficiency with DPDK and Software Defined Networking Strong understanding of PCIe peer-to-peer communication, including memory-mapped I/O, queue management, and device-to-device signaling.  Ability to debug, profile, and optimize firmware performance  Working knowledge of networking protocols: TCP/IP, UDP and L2 layer protocols  Proven track-record of solving ambiguous problems with minimal direction.  Strong debugging / analysis / troubleshooting skills     Preferred Qualifications   Experience with developing software/firmware on  DPUs, or similar technologies Experience with Open vSwitch/Sonic  EVPN-VXLAN knowledge  Network driver development experience on Linux or embedded OS or similar  Experience with storage offload engines and computer networking domains   A track record of technical leadership guiding teams without hard authority.    Additional Skills   Motivated self-starter.  Experience with Rust.  Enjoys working in a fast-paced, collaborative environment  Knowledge of Japanese language and culture is a plus At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking d
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Staff Software Engineer - DPDK — PlayStation Global · Job Opportunities API