Software Engineer, Computational Photography
Rylo
| Company | Rylo |
| Category | Engineering |
| Location | San Francisco |
| Remote | On-site (inferred) |
| Employment | Full-time |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 31 Oct 2017 |
| Last verified | 31 Jul 2026 |
| Source | Employer career page (lever) |
Description
Rylo is a powerful camera that captures everything around you and creates exceptionally smooth, beautiful video that's easy to share. Developed by a team of former Instagram and Apple engineers, Rylo’s breakthrough stabilization software and smartphone app eliminate the traditional pain points of shooting, editing, and sharing videos. With Rylo, you don’t have to worry about framing your shot or holding the camera steady to capture a video you’re proud to share — simply hit record and make the perfect video after-the-fact.
See Rylo in action
In this role, you will work on core algorithms for the Rylo camera and future products to fundamentally improve the photography and cinematography experience. This covers both the improvements of the image quality and creating new computational photography features. You will develop end-to-end solutions, including algorithm design, implementation, quality evaluation, performance optimization to final deployment.
You will work closely with software engineers, hardware engineers, and designers to push the boundaries and capabilities of consumer cameras.
1,064,721 openings. Erioun finds yours.Scored against your own profile, every hour.Try the radar →