Perception Engineer III
Zone 5 Technologies
| Company | Zone 5 Technologies |
| Category | Uncategorised |
| Location | United States |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 12 Jul 2026 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (greenhouse) |
Description
At Zone 5 Technologies, we're redefining what's possible in unmanned aircraft systems. Our team of engineers and innovators is developing cutting-edge autonomous solutions that push the boundaries of UAS technology - solving complex challenges that matter.
We're building the future of UAS capabilities, and we're looking for exceptional talent to join us. If you're driven by hard problems, energized by rapid innovation, and ready to make an impact on next-generation flight systems, you belong here. We are seeking a Senior Robotics Perception Engineer to serve as the perception technical lead embedded within a program team, developing seeker, target state estimation, and world modeling capabilities on top of our common AI/ML platform. You will own perception architecture and delivery for the program while contributing reusable capabilities back to the platform, working across the full pipeline from sensor data to actionable world state consumed by autonomy and mission software.
Responsibilities:
Target State Estimation & Seeker Systems
Design and develop target detection, tracking, and state estimation pipelines that produce robust track kinematics under challenging observation conditions
Implement track initiation, maintenance, association, and termination logic with well-characterized uncertainty
Develop and tune nonlinear state estimators (EKF, UKF, particle filters) for target motion modeling
Characterize seeker performance across engagement geometries, environmental conditions, and target signatures
Define confidence and covariance outputs that downstream autonomy can reason about
World State Modeling & Multi-Source Fusion
Architect the world state representation that fuses self-state, target tracks, terrain, threats, and mission context into a coherent model
Integrate outputs from VIO/SLAM, sensor fusion, and target tracking into a unified perception picture
Manage temporal alignment, coordinate frames, and data association across heterogeneous sensor streams
Define perception-to-autonomy interfaces with clear semantics for state, uncertainty, and freshness
Autonomy Integration & System Architecture
Own the perception architecture for the program and drive alignment with autonomy, guidance, and mission software teams
Design DDS topic structures and message contracts for perception outputs within a WOSA-aligned architecture
Build ROS2 nodes and libraries that expose perception capabilities through clean, versioned interfaces
Contribute reusable perception components back to the common AI/ML platform for use across programs
Balance program-specific customization against platform-level standardization
Embedded Performance & Deployment
Develop and optimize perception code in C++ for deterministic performance on embedded compute
Profile compute, memory, and I/O to meet real-time constraints on resource-limited platforms
Make architectural decisions about what runs on GPU, CPU, or dedicated accelerators
Support integration, hardware-in-the-loop testing, and field validation of perception subsystems
Technical Leadership
Write technical design documents, RFCs, and trade studies that drive perception architecture decisions
Mentor junior perception engineers through code review, pairing, and technical direction
Represent perception in program-level technical reviews and cross-team planning
Translate program requirements into perception subsystem requirements
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