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(Lead) Software Engineer (C++/Python) / Developer Tooling (F/M/D)

NavVis
CompanyNavVis
CategoryEngineering
LocationMunich Onsite (NavVis GmbH)
RemoteOn-site (inferred)
EmploymentNot stated
LevelLead
SalaryNot stated by the employer
Posted21 Nov 2025
Last verified30 Jul 2026
SourceEmployer career page (greenhouse)
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Description
THE OPPORTUNITY At NavVis, we build cutting-edge technology that powers spatial intelligence across industries — on a large, performance-critical C++ and Python codebase.   This is a software engineering role at its core. We're looking for a strong engineer who has chosen to specialise in  how software gets built  — the build systems, toolchains, and workflows that let hundreds of engineers write, test, and ship code faster. You'll design and build developer tooling, speed up local development, and remove friction across the engineering organisation.   You'll work closely with our infrastructure and DevOps teams, but  this is not a DevOps or platform-operations role.  Your focus is the developer  inner loop  — build speed, test reliability, toolchain design, and engineering productivity. Most of your time goes into building and improving developer-facing tooling, not operating production infrastructure.   If you have deep software-engineering fundamentals and enjoy pointing them at build systems, CI/CD, and a smooth end-to-end developer experience, you'll have the autonomy to shape how NavVis engineering builds and ships software.     HOW YOU WILL MAKE AN IMPACT You will design and build the tooling, frameworks, and automation that streamline how NavVis engineers write, test, and release code — treating developer tooling as a first-class software product, not glue scripts.   You will improve the developer inner loop end to end: faster and more reliable builds, dependable tests, better local development environments, and modern toolchains across a large C++/Python codebase.   You will own significant parts of our build and CI/CD systems — build graph, caching, toolchains — to raise developer velocity and cut friction across teams.   You will solve hard engineering problems in build performance, hermeticity, and cross-language/cross-platform builds, applying the systems-design and debugging depth of a strong senior engineer.   You will partner with engineering teams to find workflow pain points, set best practices, and drive measurable improvements in onboarding, build times, and productivity.   You will act as a technical catalyst — evaluating new tools, prototyping, and influencing how the whole organisation builds and delivers software.     WHAT WILL HELP YOU SUCCEED IN THE ROLE You are a strong software engineer first: at least 5+ years designing, building, and shipping production software, with real depth in  C++ and Python .   Experience with large and complex C++ codebases — build times, caching, cross-compilation, dependency management.   Solid computer-science fundamentals — systems design, debugging, and writing robust, maintainable code. A Bachelor's/Master's degree in Computer Science or a related field, or equivalent practical experience.   Hands-on expertise with modern build systems and source-control workflows:  CMake, Bazel  (or comparable), Git, devcontainers.   Strong experience with CI/CD systems (GitHub Actions, GitLab CI, Jenkins, TeamCity, or similar).   Comfortable in Linux and on the command line (Ubuntu/Debian preferred), with Python/Bash scripting for automation.   Confident with Docker / containers for local development and CI.   A genuine passion for developer productivity, plus the communication and collaboration skills to influence other engineers.   Would be an added benefit:   Familiarity with container orchestration (Kubernetes) and Infrastructure-as-C
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