Lead Software Engineer
Panic Button
| Company | Panic Button |
| Category | Engineering |
| Location | Austin |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Lead |
| Salary | Not stated by the employer |
| Posted | 17 Jul 2025 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (greenhouse) |
Description
Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.
Responsibilities
Lead and mentor a team of software engineers
Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
Collaborate closely with internal development teams, external partners, and platform holders
Responsible for performance and stability across all platforms
Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
Contribute hands-on to coding, debugging, and problem-solving
Participate in strategic planning and technical roadmap development
Requirements
Lead and mentor a team of software engineers
Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
Collaborate closely with internal development teams, external partners, and platform holders
Responsible for performance and stability across all platforms
Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
Contribute hands-on to coding, debugging, and problem-solving.
Participate in strategic planning and technical roadmap development
Bonus
Experience with Unreal Engine 4/5 or Unity
Salary Range
$150,000 - $220,000
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