Java Services Engineer
rubyplay
| Company | rubyplay |
| Category | Engineering |
| Location | Warsaw |
| Remote | Remote |
| Employment | Full-time |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | — |
| Last verified | 3 Aug 2026 |
| Source | Employer career page (pinpoint) |
Description
RubyPlay is a place where passion meets competence. Since 2017, we’ve made more than 200 innovative games and built more than 100 strong partnerships globally! Proud to be: The Winner at BFTH Arena Awards — Best Online Casino Game Shortlisted for SBC Awards 2024 — Casino/Slots Developer of the Year A strong player on 10+ markets globally Beloved workplace for hundreds of specialists from 34 countries We are now growing our team and looking for driven professionals ready to build their careers in a strong, international studio with a product that’s making waves worldwide. Our service engineers provide the vital gameplay backbone of our games. In this role, you will collaborate closely with our game designers, product teams, and client developers to deliver industry-leading gaming experiences to players globally. About the Team (Game Services) The Game Services team is the systems-level powerhouse of RubyPlay's engineering department. The team is responsible for architecting, optimizing, and scaling the core backend game services, data processing pipelines, and distributed simulation engines that power our global platforms. You will collaborate closely with the engineering leads across our numerous creative studios in a highly specialized, close-knit team of engineers distributed globally. Your core objective will be to expand backend systems bandwidth, design highly scalable service architectures, optimize existing systems, and build next-generation distributed simulation engines.
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