Creative Strategy Manager
Tripledot Studios
| Company | Tripledot Studios |
| Category | Consulting & Strategy |
| Location | Toronto |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Manager |
| Salary | Not stated by the employer |
| Posted | 6 Jul 2026 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (greenhouse) |
Description
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started. This role will be working at our Clipwire Games studio.
Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we’ve had tremendous success and are poised for another decade of record growth. Our studio is built on strong values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level-up every day.
To work at Clipwire means becoming part of our future right now. We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about!
Role Overview
Clipwire Games is growing and looking for a Creative Strategy Manager to lead the creative engine behind our user acquisition, working with a team of motion designers who turn data, market insight, and player understanding into high-performing ad creative.
This role is ideal for a hands-on creative leader who’s passionate about mobile games and free-to-play experiences, and who thrives where craft meets performance. You’ll direct a team of motion designers, both internal and external partners, as well as third party vendors. You’ll set the creative direction for our UA output, and work in close partnership with our UA and data science teams to make sure every concept is grounded in what our data, our competitors, and the wider market are telling us.
You bring strong creative judgement, a growth mindset, and the leadership to get the best work out of a team while staying close to the craft. You’re also someone who actively uses AI tools in your day-to-day work, championing their use to push the volume, quality, and consistency of creative further than traditional pipelines allow.
Key Responsibilities
Direct a team of motion designers, specifying creative direction, reviewing deliverables, synthesizing feedback from the product team, and managing delivery to the UA Growth Manager.
Own the creative direction and output of our UA creative including video ads, playables, and statics across channels such as AppLovin, Google, and Unity
Set creative strategy grounded in competitor analysis, performance data, market trends, and a deep understanding of our target audience, product, and IP
Champion AI-assisted creative tools and embed them into the pipeline to push quality, consistency, and efficiency
Build and run a high-velocity creative pipeline that can produce, test, and iterate at volume and speed
Define and run a structured creative testing programme: form hypotheses, ship variants, read results with the UA team, and feed learnings back into the next round
Partner with UA and data science to tie creative performance to spend efficiency, ROAS, and LTV
Research and benchmark competitor creative and market trends, turning them into actionable creative direction
Establish creative operations such as briefs, asset specs, version control, and vendor/freelancer management to keep quality high as volume scales
Skills, Knowledge and Expertise
6+ years in performance / UA creative or motion design, in
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