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Creative Software Engineer (FTC 9-12 months)

Vista Group
CompanyVista Group
CategoryEngineering
LocationLondon
RemoteOn-site (inferred)
EmploymentContract
LevelNot stated
SalaryNot stated by the employer
Posted28 May 2026
Last verified2 Aug 2026
SourceEmployer career page (workable)
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Description
We are looking for a Creative Software Engineer, with a strong UX / UI focus to join our London team on a 9-12 month Fixed Term Employment Contract (to cover parental leave). This is an exciting opportunity that will challenge your frontend skills with a lot of opportunities for project ownership across our movie and music industry clients. Projects range from immersive WebGL experiences through to high concept websites and cutting edge interactive activations. If you’re looking to play an important role in shaping the performance and future of unique web products and creative marketing, Powster is the place for you. To keep our culture of collaboration strong, this role requires you to come into the office in Hackney Wick on Tuesdays & Thursdays. This is a 9 - 12 month fixed-term employment contract role, to cover parental leave. What You’ll Do Interactive, Immersive Web Development: You will be owning creative web application builds, representing our technical excellence in front of the Best-Known in the Movie Industry Independent Ownership: Ownership of the complete development lifecycle of your projects from development / QA to project activation Technical Discovery & Scoping: You will collaborate closely with our Creative & Dev Teams on new concepts, proposing the best technical solutions or executions for each idea R&D: Support R&D (Research & Development) with the Labs team to bring the latest technologies and innovation to Powster Creative Activations About Us Powster is a Creative Studio based in London and Los Angeles. We specialize in creating world-class interactive digital experiences and marketing campaigns for major movie studios, broadcasters, music artists, brands and streamers. Our work ranges from high-concept websites and large-scale video productions to immersive AR experiences and cutting-edge interactive activations. We like to think that anything is possible, and if we haven’t done it before, we’ll pull together, work it out and make it happen. Our best work has won FWAs, Webbys, Clios and Awwwards, and high profile clients include the likes of Netflix, Universal Pictures, Paramount Pictures, Sony Music and many others. You can find out more on our website , Instagram and Behance .  Requirements What You’ll Bring You should be someone who loves all types of creative and technical challenges and keeps up to date with modern coding practices and creative web trends. Proven creative development experience: You have a minimum of 3+ years as a Software Engineer, with solid examples of creative web projects. Full ownership of the software development lifecycle (SDLC) from creative ideation collaboration, development, QA to delivery of web-based applications. Portfolio: A creative portfolio demonstrating your range of experience. Technical Stack: In-depth knowledge & commercial experience with ThreeJS / WebGL. You are comfortable with the JavaScript environment (Node.js / React). Creative Flair: You have a talent for translating beautiful static designs into interactive experiences, with a strong eye for following detail.  UI / UX: Mobile first approach to developing responsive / engaging Web UI across mobile / tablet / desktop with commercial experience with SASS or similar CSS frameworks. Communication: You take pride in your communication skills and are skilled at explaining technical concepts to non-technical stakeholders. Technology Focus: You live with technology. You continuously work on your skills and make the best of your talents building things just for your own benefit. Nice-to-Haves WebGL: Interactive or immersive WebGL experiences AR: WebAR development of web app activations with 8th Wall, Zappar or similar webAR engine 3D Optimisation: Exposure to Unreal, Blender or other 3D software  AI experience: Knowledge or experience working with Machine L
HOUSE ADYou have the idea. We build it.