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AI Gameplay Programmer

Bloober Team SA
CompanyBloober Team SA
CategoryEngineering
LocationKraków
RemoteRemote
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
Posted
Last verified30 Jul 2026
SourceEmployer career page (recruitee)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers. Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA. What sets us apart? Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered. Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive. Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects. Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences. Currently we are looking for: AI Gameplay Programmer Apply now, this is more than just a job. This is an opportunity to become a part of something truly special! Below you will find some information on the role: Creating and maintaining various C++ AI systems and integrating them with other gameplay elements, Helping combat designers with implementing behaviours, Working closely with designers on creating features and tools.  Feel free to apply if you have: Solid knowledge of UE and built in AI systems, Solid knowledge of C++, Experience working on AI agents, including combat, Practical knowledge of current trends and solutions in programming, Great teamwork skills, English skills that allow you to communicate on an everyday basis. It would be also nice to have: Experience with Gameplay Ability System, Experience working Animation Blueprints, Experience with creating tools, Experience with utility AI, Being a fan of a horror genre (books, movies etc.).
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AI Gameplay Programmer — Bloober Team SA · Job Opportunities API