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3D Environment Artist

Keywords Studios
CompanyKeywords Studios
CategoryDesign
LocationOrtigas, Pasig City
RemoteOn-site (inferred)
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
Posted10 Jun 2026
Last verified3 Aug 2026
SourceEmployer ATS (workable)
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Description
Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years. Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies. For more info, please refer to https://www.keywordsstudios.com About the Role: Artists play a very important role in the art team. They often take on the most complex of art creation tasks on projects, and their role extends to beyond creation of art. They help with the study and interpretation of client specifications and requirements, create queries for the client, do first level artistic check of the work done by artists, troubleshooting etc.   The role therefore has not only art creation responsibilities, but it also has elements of responsibilities from higher roles – such as those related to work estimation or first level review of the work of peers and juniors.  Requirements Skills  Excellent 3D environment creation skills  High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop and zBrush  Hands on experience working with software like Substance Painter, Substance Designer, Blender  Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity.  Strong attention to detail  Good communication skills – verbal and written  Self-starter  Team player  Experience   At least 2 years of experience in creating 3D art assets for AAA titles Job Description:   Study and interpret client brief and specifications to arrive at a clear understanding of work requirement  Assist in effort estimation for new work  Contribute to the pre-production work by collecting relevant references, creating checklists, formulating queries for clients etc.  Help establish clarity in asset creation workflow for a project by creating the sample asset   Create high quality error free 3D assets as per client’s specifications  Deliver files as per client specifications / best practices with regard to file naming, folder structure etc.   Undertake the creation of benchmark assets for a project  Provide direction / guidance to artists on the team. If required, do a first level check of their work to ensure adherence to artistic and technical requirements  Help with troubleshooting on the project  Actively participate in team meetings. Provide ideas and suggestions that can contribute to project success. Identify risks and raise red flags accordingly  Regularly and clearly communicate status of their work, and that of any artists in their charge, to the Lead and the PM  Ensure that the work of self, and that of artists in their charge, is completed within the budgeted effort    Benefits Great Place to Work Certified Annual Wellness Subsidy Birthday Leave Wellbeing Leave Vacation Leave/Sick Leave HMO and Life Insurance
HOUSE ADYou have the idea. We build it.