Spellbrush
AI/Software · Start-up
11 open rolesFirst seen 2026-07-14
Open roles
| Role | Location | Remote | Level | Salary | Posted |
|---|---|---|---|---|---|
| HPC/ML Infrastructure Engineer Engineering | San Francisco | On-site | — | — | 15 Jun 2026 |
| 3D Game Programmer (Unity) Engineering | San Francisco | Hybrid | — | — | 2 Sept 2025 |
| AI Anime Researcher - LLM Data & Analytics | San Francisco | On-site | — | — | 2 Sept 2025 |
| AI Anime Researcher - Motion Generation Models Data & Analytics | San Francisco | On-site | — | — | 2 Sept 2025 |
| バックオフィス マネージャー Operations & Admin | Chiyoda City | On-site | Manager | — | 15 Aug 2025 |
| Level Designer Design | San Francisco | On-site | — | — | 1 Aug 2025 |
| Game Programmer (Unity) Engineering | San Francisco | On-site | — | — | 30 Oct 2024 |
| Software Engineer Engineering | San Francisco | On-site | — | — | 30 Oct 2024 |
| AI Anime Researcher Data & Analytics | Chiyoda City | On-site | — | — | 7 Feb 2024 |
| AI Infrastructure Engineer Engineering | San Francisco | On-site | — | — | 7 Feb 2024 |
| Front-End Engineer (Anime) Engineering | San Francisco | On-site | — | — | 7 Feb 2024 |